AI Insights · Timothy · October 2022
Top 5 3D Realistic Games on Android in Brazil Q3 2022
Discover the performance of the top 5 3D realistic games on the Android platform in Brazil during the third quarter of 2022, including trends in downloads, revenue, and active users.
Throughout the third quarter of 2022, the top 5 3D realistic games on the Android platform in Brazil showcased varying trends in downloads, revenue, and active users. Below, we delve into the performance of each game using data sourced from Sensor Tower.
Free Fire: 7th Anniversary
Garena International I's Free Fire: 7th Anniversary experienced a dynamic quarter. Weekly revenue peaked at around $319K during the week of July 25 and again at $319K in the week of August 22. However, it saw a dip to approximately $210K by mid-September. Downloads were relatively stable, with a peak of 318K in the week of July 18 and a low of about 217K in mid-September. Active users fluctuated, starting at 13.2M in late June, dipping to 10.9M in mid-September, and rebounding to 11.5M by the end of the quarter.
Race Master 3D - Car Racing
Race Master 3D - Car Racing by SayGames Ltd saw a modest revenue performance, with weekly revenue remaining around $200-$400. Weekly downloads saw a significant decline from approximately 259K at the end of June to about 133K by the end of September. Active users mirrored this decline, starting at 1.5M in late June and dropping to around 1M by the quarter's end.
Coach Bus Simulator Bus Games
Gaming Stars Inc's Coach Bus Simulator Bus Games had an interesting quarter. Revenue was negligible, with minor peaks at $21 in early August and $11 in mid-September. Downloads fluctuated significantly, peaking at 471K in mid-July and then dropping to around 20K in late July, before climbing back to 287K by mid-September. Active users showed a similar trend, with a peak of 632K in mid-July and a low of 221K in late August, recovering to 515K by mid-September.
GT Car Stunt 3D: Car Driving
GT Car Stunt 3D: Car Driving by Zego Studio, released in early July, saw a significant increase in downloads, peaking at approximately 550K in late August before declining to around 126K by the end of September. Revenue saw minor peaks, with the highest being $74 in early September. Active users peaked at 679K in late August before dropping to about 202K by the end of the quarter.
EA SPORTS FC™ Mobile Soccer
EA SPORTS FC™ Mobile Soccer by ELECTRONIC ARTS had a steady performance. Weekly revenue fluctuated between $32K and $62K, with a peak at the end of June. Downloads remained stable, with a slight increase from 144K in late June to 179K by the end of September. Active users were consistently high, starting at 4.9M in late June and peaking at 5.6M by the end of September.
For more detailed insights and data, visit Sensor Tower.